The Xbox Series X and Xbox Series S have been on sale for a few months now, and they’re impressive because there are always ways to improve. The good news is that Microsoft has already suggested that there are some fixes we can look forward to.
That’s what Xbox program management director Jason Ronald said, speaking on the official Xbox podcast, who said the Xbox has “a lot of exciting things to come”. And Ronald emphasized that what was available at the launch was “actually just the beginning”.
Ronald did not specify the nature of these “exciting things”, except that his team “works closely with key game developers from across the industry to take full advantage of the next generation’s capabilities. [they] put in the Xbox X series and the S series. ”
That could mean a lot of things, but it’s clear that Microsoft wants developers to get the most out of their hardware and pass it on to gamers. This is exactly the right idea that a console manufacturer should have. Especially considering Microsoft’s constant bragging about how powerful the Xbox Series X is and the strong competition from the PS5.
If Microsoft is seriously striving to make the Xbox Series X the best console it can be and beat the PS5, here are a few things you should have on top.
More advanced visual elements
The Xbox Series X has a lot of power behind it. 12 teraflops of graphics power, delivered via a custom AMD graphics card. The promise was that this could offer games in 4K resolution, up to 120 frames per second, HDR and air search. A handful of Xbox games can offer these features one way or another, but not at the same time.
Developers will have different approaches to all of these features, but Microsoft should work with them to achieve them as much as possible. And not just hit those targets, but improve them wherever possible and ensure they are the best they can be. Having an air search is one thing, but can it be improved in any way?
Developers don’t have the time or resources to deal with all the new consoles right away, but with Microsoft’s help, they can speed up the process. Especially when it comes to first-class studios, to which Microsoft belongs today.
Universal quick sequel
One of the things Ronald mentioned in the podcast is securing all the titles included in Quick Resume. Some of you may remember that this feature was not enabled in many games at startup.
As the name suggests, it is a system that saves the state of games when you leave them. Then if you decide to return, you can continue exactly where you left off. There is no need to load the game from scratch or find the correct file to save.
This is one of the main features that the PS5 does not have. Sony’s console allows you to quickly switch between games, but doesn’t continue where you left off. So, by ensuring that Quick Resume is enabled on every Xbox Series X game, the Microsoft console could push its advantage there.
Backward compatibility improvements
Speaking of features that the PS5 doesn’t have: backward compatibility. Although Sony’s console plays PS4 games, it pretty much ignores everything that was before it. Meanwhile, the Xbox Series X has been playing games since the time of the original Xbox.
The Xbox Series X already offers backward-compatible games with enhancements, including increased frames per second, faster load times, and upgraded HDR images. The goal is to make the Xbox Series X and Series With the best places to play old Xbox games, we just need Microsoft to continue to develop those capabilities.
Some of the best Xbox One games are already optimized for the X Series. Unfortunately, they’re more prone to the newer part, so older titles still miss what the hardware has to offer. Rumors are that backward compatibility improvements are being implemented later this year and is probably one of the “exciting things” that Ronald promised.
Smaller game files
One is looking for visual images, but it’s not pleasant to see game file sizes slowly bubbling the way they’ve been doing lately. After all, the Xbox Series X has only 802 GB of usable memory, and the Series S has only 364 GB. With game files between 50 and 100 GB in size, SSD space can be filled very quickly.
The solution? Better ways to compress games so they don’t take up as much space. This is not an easy task, because reducing files without losing quality is very difficult, but it pays off in the long run. Especially since that would mean that the games will download faster.
More advanced controller
The Xbox Series X controller is …. fine. It’s almost the same as the Xbox One controller and that helps when it comes to ensuring that all of these Xbox games are compatible. Still, we can’t help but think that there can be no improvement, especially compared to the PS5 DualSense.
The DualSense controller has a key advantage thanks to its advanced haptic feedback. That means it can provide an extra level of immersion in compatible games, including the recently released Hitman 3. Triggers offer a more realistic feel when you shoot, including a simulated bounce and a sense of tension on, say, a drawn tendon.
The Xbox Series X could benefit from an improved controller with such a feature, even if it is only available on the refreshed Elite Wireless Controller. It’s great to have the power of a console, but we need finer details to immerse ourselves in the games. Especially on a controller that has barely changed in over 15 years.
Make sure real consoles are available
The biggest issue that needs to be addressed right now is that no one can find where to buy the Xbox Series X consoles. Demand is high, scaffolding is in line with its old tricks, and the lack of chips means that there are limits to how much a Microsoft console can actually produce.
Unfortunately, not all updates in the world are good if you can’t buy the console at a reasonable price. But things don’t seem to change any time soon.
We hope that Microsoft will solve this problem with as much gusto as possible, and then in time could build the capabilities of Xbox Seires X.