Mount & Blade 2: Bannerlord gets the Rebellion feature that allows unfortunate people to stand up

Mount & Blade 2: Developer Bannerlord TaleWorlds has unveiled a series of gameplay upgrades soon in the action-RPG game, and they include a key new feature that will add a new layer of challenges: Rebellions. This means that unhappy people will soon be able to stand up and express their dissatisfaction by trying to take control of settlements. Swallow.

“The loyalty and security of the settlement is affected by a number of things, such as if there is a cultural mismatch between the owner of the settlement and its inhabitants, whether the city is recently occupied, garrison strength, kingdom policies, governor skills and so on … the sixth post on the development game update. When the loyalty of the settlement drops, the developer explains, you will find more and more of his hitherto happy people who will start “taking up arms in the form of the militia”.

If that militia reaches a turning point – that is, if it feels that it is in a stronger position for the garrison of the settlement and loyalty to reach a sufficiently low level – a rebellion will begin.

The clan will take over and begin to establish itself as the clan. If it succeeds long enough, the new ruling clan will become rooted enough that other clans will recognize it, and diplomacy among them becomes possible. Swallow. You can get an idea of ​​this incoming feature in the development update clip below # 6:

This will be exciting news for fans eager to see this kind of gameplay mechanics folded in the game. Since the launch of Bannerlord earlier this year, popular community creations like this Revolution mode have been created to add something in line with that title, and now players can look forward to the upcoming TaleWorlds feature.

Elsewhere in the update release, the developers announce that Bannerlord gets the ability to give and give up feuds, maintain fights, passive relationship effects, disable its birth and death systems, and various improvements in campaign simulation (e.g. AI Characters can get married and “invested more effort in resolving snowballs ”) soon. You can see the full details in the blog here.

The clip or post does not specify the exact date of publication of the time when the update will fall, but we can expect to arrive at some point “in the near future”. While you wait, be sure to check out our Bannerlord cheats, Bannerlord workshops and Bannerlord cash guides for some tips.