The announcement comes after statements by Dontnod CEO Oscar Guilbert last year, who said at the time that the developer was building a publishing and marketing branch to self-publish his own games, intending to be “as independent as possible” in the future.
In a statement, the head of the Dontnod publishing house, Xavier Spinat, indicated that this was by no means the end of internal development in Dontnod:
“As publishers, we want to offer players experiences that are accessible to a wider audience, while setting the bar high in terms of themes and design quality,” he said. “From the first conversations with PortaPlay, it became clear to us that co-producing and publishing this original creation will allow us to expand our portfolio with a game that is complementary to our internal production, while remaining true to our DNA.”
Dontnod recently released two of his own games last year: Twin Mirror and Tell Me Why. He called our review the first “frustratingly uneven adventure,” but Tell Me Why told a “good story in a charming world” and received praise for his protagonist Tyler, the first transversal video game hero from the big studio.
It is unknown at this time what he will do after leaving the post. Earlier this year, Tencent bought a minority stake in the studio to help him create a new IP address, and it seems that Dontnod’s now-famous series Life is Strange is in the hands of Deck Nine for the next entry, True Colors.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.